I worked on this on my previous company.
My responsibility was to create and design the general visual style.
Overhaul the style throughout the project and produce assets from game 3d assets, 2D assets, effects, shaders and build levels.
Everything I posted here is produced by me. Except the UI which was combination of multiple persons inputs.
Unfortunately the project never saw global launch but it was true pleasure working with this one.
I got pretty much free hands on creating the world and the thematic idea, and visual style for the game.
It only needed to fit to the Hills of Steel brand which was basically just the tanks here. I also re modeled, textured and rendered all the tanks so that they could be used in the UI and marketing.
I wanna give big thanks to the magnificent team that I got the opportunity to work on this.